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	<title>Comments on: More 3.2.2 notes &#8211; Bone Shield Charges Reduced</title>
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		<title>By: Shayzani</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-480</link>
		<dc:creator>Shayzani</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:26:58 +0000</pubDate>
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		<description>I&#039;ve never said Heart Strike was irrelevant for tanking.  My particular Blood build is built entirely around the ability. I&#039;ve said that this upcoming change that halves the damage of the secondary attack on Heart Strike is irrelevant for tanking.  

Yes Blood has weak aoe threat. Even if you talent for all the things that could improve your aoe threat as Blood you&#039;d still not have very good threat in aoe situations. Using a Blood build for aoe threat is about as efficient as pounding nails with the flat of a wrench. If you want aoe threat, use your secondary talent spec for a Frost build. There&#039;s no reason not to play to your strengths with your talents.

I&#039;m not particularly interested on this nerf&#039;s effect on trash tanking either. My focus is on bosses. Of all the relevant bosses that exist right now I can&#039;t think of more than maybe two where this change might have a noticeable effect. The list of encounters this nerf will have no effect on is a far far longer list.

Hence, irrelevant for all intents and purposes.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never said Heart Strike was irrelevant for tanking.  My particular Blood build is built entirely around the ability. I&#8217;ve said that this upcoming change that halves the damage of the secondary attack on Heart Strike is irrelevant for tanking.  </p>
<p>Yes Blood has weak aoe threat. Even if you talent for all the things that could improve your aoe threat as Blood you&#8217;d still not have very good threat in aoe situations. Using a Blood build for aoe threat is about as efficient as pounding nails with the flat of a wrench. If you want aoe threat, use your secondary talent spec for a Frost build. There&#8217;s no reason not to play to your strengths with your talents.</p>
<p>I&#8217;m not particularly interested on this nerf&#8217;s effect on trash tanking either. My focus is on bosses. Of all the relevant bosses that exist right now I can&#8217;t think of more than maybe two where this change might have a noticeable effect. The list of encounters this nerf will have no effect on is a far far longer list.</p>
<p>Hence, irrelevant for all intents and purposes.</p>
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		<title>By: Hinenuitepo</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-479</link>
		<dc:creator>Hinenuitepo</dc:creator>
		<pubDate>Wed, 16 Sep 2009 21:27:40 +0000</pubDate>
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		<description>Meh, wrote a longer reply which disappeared. Bottom line. You&#039;re way off base regarding HS being irrelevant for tanking. Blood is quite weak for aoe tanking in general. HS allows good multiple-target threat and the nerf WILL affect this. Not to say blood tanks will be broken, but to say it&#039;s irrelevant is just wrong.</description>
		<content:encoded><![CDATA[<p>Meh, wrote a longer reply which disappeared. Bottom line. You&#8217;re way off base regarding HS being irrelevant for tanking. Blood is quite weak for aoe tanking in general. HS allows good multiple-target threat and the nerf WILL affect this. Not to say blood tanks will be broken, but to say it&#8217;s irrelevant is just wrong.</p>
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		<title>By: Chastity</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-469</link>
		<dc:creator>Chastity</dc:creator>
		<pubDate>Wed, 16 Sep 2009 10:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.2fps.com/?p=985#comment-469</guid>
		<description>Since I DPS on my DK, that still makes me rather sad.

Although presumably it won&#039;t affect single-target.
.-= Chastity´s last blog ..&lt;a href=&quot;http://www.righteousorbs.com/?p=753&quot; rel=&quot;nofollow&quot;&gt;The Male Gaze in Grizzly Hills or “It Shouldn’t Bug Me But it Does”&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Since I DPS on my DK, that still makes me rather sad.</p>
<p>Although presumably it won&#8217;t affect single-target.<br />
<span class="cluv"> Chastity´s last blog ..<a href="http://www.righteousorbs.com/?p=753" rel="nofollow">The Male Gaze in Grizzly Hills or “It Shouldn’t Bug Me But it Does”</a> </span></p>
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		<title>By: Shayzani</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-463</link>
		<dc:creator>Shayzani</dc:creator>
		<pubDate>Tue, 15 Sep 2009 20:48:32 +0000</pubDate>
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		<description>Its only getting nerfed on its secondary target which is virtually irrelevant for tanking in my opinion.</description>
		<content:encoded><![CDATA[<p>Its only getting nerfed on its secondary target which is virtually irrelevant for tanking in my opinion.</p>
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		<title>By: Chastity</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-462</link>
		<dc:creator>Chastity</dc:creator>
		<pubDate>Tue, 15 Sep 2009 18:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.2fps.com/?p=985#comment-462</guid>
		<description>Woah! Heart Strike is getting nerfed?

/cry

I totally agree about the joy of multiple tanking trees. It&#039;s one of the many design choices I love on DKs.
.-= Chastity´s last blog ..&lt;a href=&quot;http://www.righteousorbs.com/?p=753&quot; rel=&quot;nofollow&quot;&gt;The Male Gaze in Grizzly Hills or “It Shouldn’t Bug Me But it Does”&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Woah! Heart Strike is getting nerfed?</p>
<p>/cry</p>
<p>I totally agree about the joy of multiple tanking trees. It&#8217;s one of the many design choices I love on DKs.<br />
<span class="cluv"> Chastity´s last blog ..<a href="http://www.righteousorbs.com/?p=753" rel="nofollow">The Male Gaze in Grizzly Hills or “It Shouldn’t Bug Me But it Does”</a> </span></p>
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		<title>By: Your spec in 3.22 &#124; DeathKnight.info</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-456</link>
		<dc:creator>Your spec in 3.22 &#124; DeathKnight.info</dc:creator>
		<pubDate>Mon, 14 Sep 2009 13:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.2fps.com/?p=985#comment-456</guid>
		<description>[...] 2FPS agrees. [...]</description>
		<content:encoded><![CDATA[<p>[...] 2FPS agrees. [...]</p>
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		<title>By: Shayzani</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-453</link>
		<dc:creator>Shayzani</dc:creator>
		<pubDate>Sun, 13 Sep 2009 22:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.2fps.com/?p=985#comment-453</guid>
		<description>Yeah the cooldown reduction should be enough to make sure you&#039;ve got it up for the most part. 

As far as the HS nerf goes... I&#039;m fairly neutral towards it. It does mean that blood&#039;s &quot;aoe&quot; threat is reduced but the dps implications of having your main nuke hit two targets simultaneously are weightier than the marginal tank threat issue.</description>
		<content:encoded><![CDATA[<p>Yeah the cooldown reduction should be enough to make sure you&#8217;ve got it up for the most part. </p>
<p>As far as the HS nerf goes&#8230; I&#8217;m fairly neutral towards it. It does mean that blood&#8217;s &#8220;aoe&#8221; threat is reduced but the dps implications of having your main nuke hit two targets simultaneously are weightier than the marginal tank threat issue.</p>
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		<title>By: Gorrok</title>
		<link>http://www.2fps.com/?p=985&#038;cpage=1#comment-452</link>
		<dc:creator>Gorrok</dc:creator>
		<pubDate>Sun, 13 Sep 2009 21:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.2fps.com/?p=985#comment-452</guid>
		<description>I&#039;m a bit concerned that this will make Bone Shield harder to keep up while DPSing, but the cooldown reduction probably accounts for that.

What are your thoughts on the HS cleave nerf?</description>
		<content:encoded><![CDATA[<p>I&#8217;m a bit concerned that this will make Bone Shield harder to keep up while DPSing, but the cooldown reduction probably accounts for that.</p>
<p>What are your thoughts on the HS cleave nerf?</p>
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